MiniGame (S.MG), March 2015 Statement
S.MG incoming and outgoing | ||||
---|---|---|---|---|
Incoming | Outgoing | |||
Description | Value | Description | Value | |
Game server | 2.37893612 | -- | ||
Total | 0 | Total | 0 |
S.MG assets | |||
---|---|---|---|
Account | 01.03.2015 | Net change | 31.03.2015 |
Cash | 8`736.77854606 | 2.37893612 | 8`734.39960994 |
Tangibles | 0 | 0 | 0 |
Intangibles and goodwill | 62.28719983 | 2.37893612 | 64.66613595 |
Total assets | 8`799.06574689 | ||
S.MG liabilities | |||
Account | 01.03.2015 | Net change | 31.03.2015 |
Shareholder equity | 8`799.06574689 | 0 | 8`799.06574689 |
Total liabilities | 8`799.06574689 |
S.MG has a total of 88`096`605 authorised shares outstanding. The total assets per share implied value is thus 0.00009988 BTC. The cash+tangible assets per share implied value is thus 0.00009917 BTC.
S.MG realised no operating revenue this period, and is not expected to realise operating revenue next period. The P/E implied value per share is thus 0 BTC.
S.MG has Special Stock Warrants outstanding, as follows :
# | Fingerprint | Shares | BTC | Par |
---|---|---|---|---|
1 | 6160E1CAC8A3C52966FD76998A736F0E2FB7B452 | 88`096`605 | 8`809.6605 | 1 |
2 | AE3A51FA6C038A5B4D3FE80FBD7C5558DD9EFA14 | 10`850`000 | 1`302.0 | 1.2 |
3 | 5015BD3D0AE659C8B8632F31CF2950F23C844002 | 192`307 | 25 | 1.3 |
T | 99138912 | 10`136.6605 | 1.0224 |
Provisional statement, will be considered accepted within 24 hours. Make any observations or corrections below.
So in all honesty, what happened here is that I got a test variant to play with myself, which resulted in... changes. I changed numerous and sundry things, an illustrative example of which would be : originally, the plan was to seed the economy through having Greyhawk give out 100 coin gifts to visitors once a day. Instead of this we will have (hopefully) a system where a money bag is distributed through a special event, which does the same service. It's a much better solution for many reasons, including the collector value of the item in question, but it also requires specific changes and new tests being done etc.
The game could have shipped two weeks ago, or in a few days provided I'm done futzing with it, which I'm not sure I am. Originally the "ready" package included ~100 different items. We're over 350 items at the moment, strictly because I kept going "o hey, how about adding this thing" about twice a week for the past month.
In any case, Eulora goes from "imminent release during March" to imminent release during April". It will come with an engrossing mining-crafting economy, in support of which statement I offer the proof that look, I am already engrossed with it. See you in-game soon!