MiniGame (S.MG), March 2016 Statement
S.MG incoming and outgoing | ||||
---|---|---|---|---|
Incoming | Outgoing | |||
Description | Value | Description | Value | |
Copper sale | 0i | Game server | 1.17415952ii | |
Loot pool provisioning | 0.0 | |||
Total | 0.00000000 | Total | 1.17415952 |
S.MG assets | |||
---|---|---|---|
Account | 01.03.2016 | Net change | 31.03.2016 |
Cash | 8`477.47024616 | 1.17415952 | 8`476.29608664 |
Tangiblesiii | 269.01492023 | 0.27323497 | 269.28815520 |
Intangibles and goodwilliv | 69.440684937 | 0.27323497 | 69.167449967 |
Total assets | 8`814.75169180 | ||
S.MG liabilities | |||
Account | 01.03.2016 | Net change | 31.03.2016 |
Player holdingsv | 40.82769099 | 2.23164918 | 38.59604181 |
Shareholder equity | 8`775.09816033 | 1.05748966vi | 8`776.15564999 |
Total liabilities | 8`814.75169180 |
S.MG has a total of 88`096`605 authorised shares outstanding. The shareholder equity per share implied value is thus 0.00009956 BTC.
S.MG has Special Stock Warrants outstanding, as follows :
# | Fingerprint | Shares | BTC | Par |
---|---|---|---|---|
1 | 6160E1CAC8A3C52966FD76998A736F0E2FB7B452 | 88`096`605 | 8`809.6605 | 1 |
3 | 5015BD3D0AE659C8B8632F31CF2950F23C844002 | 192`307 | 25 | 1.3 |
4 | E72DCCB73A5E06694C5CD781D5196EE6390F999E | 10`000 | 1 | 1 |
5 | BBB0A99950037551F533850A677ABD62D0AEE7D7 | 10`000 | 1 | 1 |
6 | E72DCCB73A5E06694C5CD781D5196EE6390F999E | 170`000 | 17 | 1 |
7 | E72DCCB73A5E06694C5CD781D5196EE6390F999E | 250`000 | 25 | 1 |
T | 88`728`912 | 8`878.6605 | 1.00065 |
Provisional statement, will be considered accepted within 24 hours. Make any observations or corrections below.
Business as usual.
———- We're poor now! [↩]
- A stronger BTC and better resource utilization allowed us to significantly reduce expenditure on this line. As the game grows, further increases are however expected. [↩]
- Finally, we actually made gains in this chapter. To continue last month's snippet :
Mar 1th -- 26`902 ; Mar 2th -- 26`905 ; Mar 3th -- 26`904 ; Mar 4th -- 26`905 ; Mar 5th -- 26`905 ; Mar 6th -- 26`905 ; Mar 7th -- 26`903 ; Mar 8th -- 26`900 ; Mar 8th -- 26`893 ; Mar 9th -- 26`892 ; Mar 10th -- 26`891 ; Mar 11th -- 26`891 ; Mar 12th -- 26`891 ; Mar 13th -- 26`893 ; Mar 14th -- 26`897 ; Mar 15th -- 26`899 ; Mar 16th -- 26`902 ; Mar 19th -- 26`907 ; Mar 20th -- 26`912 ; Mar 21st -- 26`915 ; Mar 22nd -- 26`917 ; Mar 23rd -- 26`910 ; Mar 24th -- 26`906 ; Mar 25th -- 26`912 ; Mar 26th -- 26`918 ; Mar 27th -- 26`919 ; Mar 28th -- 26`921 ; Mar 29th -- 26`921 ; Mar 30th -- 26`923 ; Mar 31st -- 26`924
It's unstoppable! [↩]
- See January 2016 report for discussion on how this works.
The one important point is that we just debited a quarter BTC out of the goodwill line, and there's no bound to this in principle - Eulora could well run a goodwill deficit! [↩]
- The nominal (ie, what merchant pays) of all owned items plus cash held. The value of skills is nominally 0. [↩]
- Apparently, the shareholders can make money even when we're poor! [↩]