Eulora 0.1.2
As previously announced, the new Eulora version is here. We're expecting to migrate the server Wednesday the 3rd of August, at the usual timei.
To prepare for that moment, you will have to :
- Download the new client version. It will be published in the usual place, and linked in the comment section here.
- Compile the new client version. The easiest way to do this would be to create a new directory in the same directory that currently holds your eulora directory, named something else - eulora-0.1.2 for instance. Then in that directory run the compilation steps (such as for instance) starting at step 7. This leverages your already extant and compiled upstream material, which we're not currently changing.
The whole process took me ~15 minutes (most of which soaked up by ftjam, obviously) and produced no errors - all smooth sailing. I wouldn't expect you should have much trouble with it either.
And now, time for some visuals.
E. X. Celsior.
———- 17:00 ART. [↩]
Sunday, 31 July 2016
Eagerly awaiting the palisade pole dancin' & mortar bubblebath club. :D
Exciting looking stuff!
Sunday, 31 July 2016
The plan is for those pallisades to surround (from the outside) the maps where someone built himself a village ; not entirely sure what the mortar will end up being. But the baskets are going to be a "tool" for the purpose of holding things, the table's getting ridiculous in that role.
Sunday, 31 July 2016
Aww you mean they're not gonna be sacrifice tools?
Sunday, 31 July 2016
Nah. That's a different kettle o' bish.
Sunday, 31 July 2016
Congrats to the Eulora team on the release.
Monday, 1 August 2016
:thumbsup: