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	<title>Comments on: The Eastern "RPG"</title>
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	<description>Moving targets for a fast crowd.</description>
	<pubDate>Wed, 13 May 2026 22:23:29 +0000</pubDate>
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		<title>By: Hill Climb Racing 2 &#171; The Tar Pit</title>
		<link>http://trilema.com/2016/the-eastern-rpg/#comment-199801</link>
		<dc:creator>Hill Climb Racing 2 &#171; The Tar Pit</dc:creator>
		<pubDate>Sat, 22 Apr 2023 09:30:07 +0000</pubDate>
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		<description>[...] Hill Climb Racing 2 is a masterfully crafted physics simulation engine wrapped tightly in an eastern RPG. [...]</description>
		<content:encoded><![CDATA[<p>[...] Hill Climb Racing 2 is a masterfully crafted physics simulation engine wrapped tightly in an eastern RPG. [...]</p>
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		<title>By: P&#38;P, irl&#38;off on Trilema - A blog by Mircea Popescu.</title>
		<link>http://trilema.com/2016/the-eastern-rpg/#comment-153838</link>
		<dc:creator>P&#38;P, irl&#38;off on Trilema - A blog by Mircea Popescu.</dc:creator>
		<pubDate>Sun, 23 Aug 2020 23:39:08 +0000</pubDate>
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		<description>[...] is earning under the table / some punter is winning over the table, there's no "special currency" in the azn sense, no "rubies"/"diamonds" here [they do have "gold", but its only utility I could find consists of [...]</description>
		<content:encoded><![CDATA[<p>[...] is earning under the table / some punter is winning over the table, there's no "special currency" in the azn sense, no "rubies"/"diamonds" here [they do have "gold", but its only utility I could find consists of [...]</p>
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		<title>By: Survivor Legacy, or vidya games are dead on Trilema - A blog by Mircea Popescu.</title>
		<link>http://trilema.com/2016/the-eastern-rpg/#comment-152760</link>
		<dc:creator>Survivor Legacy, or vidya games are dead on Trilema - A blog by Mircea Popescu.</dc:creator>
		<pubDate>Sat, 11 Jul 2020 20:01:59 +0000</pubDate>
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		<description>[...] a computer game. It was released earlier this year (by R2 of all people, chief spielmaisters of the CAM efforti in gaming) but developed by Gaming Hollywood, which indeed is about as culturally subservient as [...]</description>
		<content:encoded><![CDATA[<p>[...] a computer game. It was released earlier this year (by R2 of all people, chief spielmaisters of the CAM efforti in gaming) but developed by Gaming Hollywood, which indeed is about as culturally subservient as [...]</p>
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		<title>By: Quit quaffing dem queefs, queenie... on Trilema - A blog by Mircea Popescu.</title>
		<link>http://trilema.com/2016/the-eastern-rpg/#comment-147874</link>
		<dc:creator>Quit quaffing dem queefs, queenie... on Trilema - A blog by Mircea Popescu.</dc:creator>
		<pubDate>Wed, 18 Mar 2020 01:29:37 +0000</pubDate>
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		<description>[...] ; hence it was traditionally used in ye olde RPGs (before the pretense to an, as it turns out unsustainable, "MMO") to describe what playable characters do to potions. The mage quaffs a mana potion &#38; [...]</description>
		<content:encoded><![CDATA[<p>[...] ; hence it was traditionally used in ye olde RPGs (before the pretense to an, as it turns out unsustainable, "MMO") to describe what playable characters do to potions. The mage quaffs a mana potion &#38; [...]</p>
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		<title>By: Quit quaffing dem queefs, queenie... on Trilema - A blog by Mircea Popescu.</title>
		<link>http://trilema.com/2016/the-eastern-rpg/#comment-147453</link>
		<dc:creator>Quit quaffing dem queefs, queenie... on Trilema - A blog by Mircea Popescu.</dc:creator>
		<pubDate>Sat, 08 Feb 2020 18:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://trilema.com/?p=66445#comment-147453</guid>
		<description>[...] ; hence it was traditionally used in ye olde RPGs before the pretense to an, as it turns out unsustainable, "MMO" to describe what playable characters do to potions. The mage quaffs a mana potion &#38; [...]</description>
		<content:encoded><![CDATA[<p>[...] ; hence it was traditionally used in ye olde RPGs before the pretense to an, as it turns out unsustainable, "MMO" to describe what playable characters do to potions. The mage quaffs a mana potion &#38; [...]</p>
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