MiniGame (S.MG), September 2016 Statement

Sunday, 02 October, Year 8 d.Tr. | Author: Mircea Popescu
S.MG incoming and outgoing
Incoming Outgoing
Description Value Description Value
Copper sale 0.0 Game server 1.17415952
Loot pool provisioning 0.0
Payrolli 5.45
Total 0.0 Total 6.62415952
    S.MG assets
    Account 01.09.2016 Net change 30.09.2016
    Cash 8`425.97528904 6.62415952 8`419.35112952
    Tangibles 316.57766468 0.11586464ii 316.46180004
    Intangibles and goodwill 71.87794048 0.11586464 71.99380512
    Total assets 8`807.80673468
    S.MG liabilities
    Account 01.09.2016 Net change 30.09.2016
    Player holdingsiii 49.01463514 0.17503768 48.83959746
    Shareholder equity 8`765.41625906 6.44912184iv 8`758.96713722
    Total liabilities 8`807.80673468

      S.MG has a total of 88`096`605 authorised shares outstanding. The shareholder equity per share implied value is thus 0.00009942 BTC.

      S.MG has Special Stock Warrants outstanding, as follows :

      # Fingerprint Shares BTC Par
      1 6160E1CAC8A3C52966FD76998A736F0E2FB7B452 88`096`605 8`809.6605 1
      3 5015BD3D0AE659C8B8632F31CF2950F23C844002 192`307 25 1.3
      4 E72DCCB73A5E06694C5CD781D5196EE6390F999E 10`000 1 1
      5 BBB0A99950037551F533850A677ABD62D0AEE7D7 10`000 1 1
      6 E72DCCB73A5E06694C5CD781D5196EE6390F999E 170`000 17 1
      7 E72DCCB73A5E06694C5CD781D5196EE6390F999E 250`000 25 1
      8 E72DCCB73A5E06694C5CD781D5196EE6390F999E 250`000 25 1
      9 E72DCCB73A5E06694C5CD781D5196EE6390F999E 250`000 25 1
      10 EA0FAD90985B3025576A5061454B0FC0BC07B87E 70`000 7 1
      11 E72DCCB73A5E06694C5CD781D5196EE6390F999E 250`000 25 1
      12 EA0FAD90985B3025576A5061454B0FC0BC07B87E 70`000 7 1
      13 E72DCCB73A5E06694C5CD781D5196EE6390F999E 250`000 25 1
      14 EA0FAD90985B3025576A5061454B0FC0BC07B87E 70`000 7 1
      15 E72DCCB73A5E06694C5CD781D5196EE6390F999E 250`000 25 1
      16 EA0FAD90985B3025576A5061454B0FC0BC07B87E 70`000 7 1
      17 E72DCCB73A5E06694C5CD781D5196EE6390F999E 250`000 25 1
      18 EA0FAD90985B3025576A5061454B0FC0BC07B87E 70`000 7 1
      19 EA0FAD90985B3025576A5061454B0FC0BC07B87Ev 20`000 2 1
      T 90`598`912 9`064.6605 1.00064

        Provisional statement, will be considered accepted within 24 hours. Make any observations or corrections below.


        Miscellaneous


        For months now, and for months if not years to come, we have been struggling to cut out a piece out of the software jungle and make ourselves a home. A home like we want it to be, not like the jungle permits.

        Allow me to illustrate what jungle looks like, because it is altogether possible the cold realities of the matter escape most (if by no means all) commentators.

        (gdb) bt
        #0 0x002a1743 in ~TiDocumentAttribute (this=0xb48c3218)
        at /home/mircea/dev/cs/libs/csutil/tinyxml.h:448
        #1
        csArrayElementHandler<CS::Implementation::TinyXml::TiDocumentAttribute>::Destroy
        (this=0xb48c3218) at ./include/csutil/array.h:126
        #2 csArray<CS::Implementation::TinyXml::TiDocumentAttribute,
        csArrayElementHandler<CS::Implementation::TinyXml::TiDocumentAttribute>,
        CS::Memory::AllocatorMalloc, csArrayCapacityLinear<csArrayThresholdFixed<4> >
        >::DeleteAll (
        this=0xb48c3218) at ./include/csutil/array.h:1017
        #3 ~csArray (this=0xb48c3218) at ./include/csutil/array.h:590
        #4 ~TiDocumentAttributeSet (this=0xb48c3218)
        at /home/mircea/dev/cs/libs/csutil/tinyxml.h:511
        #5 ~TiXmlElement (this=0xb48c3218)
        at /home/mircea/dev/cs/libs/csutil/tinyxml.cpp:516
        #6 CS::Implementation::TinyXml::TiDocument::ActualDeleteNode (this=0xb48c3218)
        at /home/mircea/dev/cs/libs/csutil/tinyxml.h:833
        #7 CS::Implementation::TinyXml::TiDocument::EmptyDestroyQueue (
        this=0xb48c3218) at /home/mircea/dev/cs/libs/csutil/tinyxml.h:905
        #8 0x002a1f0a in ~TiDocument (this=0xb48c3218,
        __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/libs/csutil/tinyxml.cpp:745
        #9 0x002a1c58 in CS::Implementation::TinyXml::TiDocument::DeleteNode (
        this=0x6e6f0d38) at /home/mircea/dev/cs/libs/csutil/tinyxml.h:947
        #10 CS::Implementation::TinyXml::TiDocumentNode::DecRef (this=0x6e6f0d38)

        ---Type <return> to continue, or q <return> to quit---
        at /home/mircea/dev/cs/libs/csutil/tinyxml.cpp:139
        #11 0x00311f40 in csRef<CS::Implementation::TinyXml::TiDocument>::operator= (
        this=0x6e6f0d38) at ./include/csutil/ref.h:304
        #12 csRef<CS::Implementation::TinyXml::TiDocument>::Invalidate (
        this=0x6e6f0d38) at ./include/csutil/ref.h:419
        #13 csTinyXmlDocument::Clear (this=0x6e6f0d38)
        at /home/mircea/dev/cs/libs/csutil/xmltiny.cpp:571
        #14 0x00314364 in ~csTinyXmlDocument (this=0xb6d49300,
        __in_chrg=<value optimized out>, __vtt_parm=<value optimized out>)
        at /home/mircea/dev/cs/libs/csutil/xmltiny.cpp:565
        #15 0x00313da2 in scfImplementation<csTinyXmlDocument>::DecRef (
        this=0xb6d49300) at ./include/csutil/scf_implementation.h:295
        #16 0x00313bb1 in ~csRef (this=0xa2114468) at ./include/csutil/ref.h:242
        #17 csTinyXmlNode::DecRef (this=0xa2114468)
        at /home/mircea/dev/cs/libs/csutil/xmltinyp.h:195
        #18 0x0436248a in ~csRef (this=0xa09e1f38, __vtt_parm=0x43bde04,
        __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/ref.h:242
        #19 ~TrivialLoadable (this=0xa09e1f38, __vtt_parm=0x43bde04,
        __in_chrg=<value optimized out>)
        at src/plugins/common/bgloader/loader.h:820
        #20 0x0436ca28 in ~MeshFact (this=0xa09e1f38, __in_chrg=<value optimized out>,
        __vtt_parm=<value optimized out>)

        ---Type <return> to continue, or q <return> to quit---
        at src/plugins/common/bgloader/loader.h:1303
        #21 0x0435e7fc in scfImplementation<csObject>::DecRef (this=0xa09e1f38)
        at /home/mircea/dev/cs/include/csutil/scf_implementation.h:295
        #22 0x0436878d in ~csRef (this=0x8df1a930, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/ref.h:242
        #23 ~CheckedLoad (this=0x8df1a930, __in_chrg=<value optimized out>)
        at src/plugins/common/bgloader/loader.h:393
        #24 ~HashElement (this=0x8df1a930, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/hash.h:98
        #25
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshFact>, csString> >::Destroy
        (this=0x8df1a930, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:126
        #26
        csArray<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader::CheckedLoad<C
        S::Plugin::bgLoader::BgLoader::MeshFact>, csString>,
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshFact>, csString> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow>::DeleteAll
        (this=0x8df1a930,
        __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:1017
        #27 ~csArray (this=0x8df1a930, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:590
        #28 csArrayElementHandler<csArray<CS::Container::HashElement<CS::Plugin::bgLoade

        ---Type <return> to continue, or q <return> to quit---
        r::BgLoader::CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshFact>, csString>,
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshFact>, csString> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow> >::Destroy
        (this=0x8df1a930,
        __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:126
        #29
        csArray<csArray<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader::Check
        edLoad<CS::Plugin::bgLoader::BgLoader::MeshFact>, csString>,
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshFact>, csString> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow>,
        csArrayElementHandler<csArray<CS::Container::HashElement<CS::Plugin::bgLoader::B
        gLoader::CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshFact>, csString>,
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshFact>, csString> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityFixedGrow<16> >::DeleteAll (
        this=0x8df1a930, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:1017
        #30 ~csArray (this=0x8df1a930, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:590
        #31 ~csHash (this=0x8df1a930, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/hash.h:130
        #32 ~ObjectLoader (this=0x8df1a930, __in_chrg=<value optimized out>)

        ---Type <return> to continue, or q <return> to quit---
        at src/plugins/common/bgloader/loader.h:920
        #33 0x0436c403 in ~MeshObj (this=0x8df1a800, __in_chrg=<value optimized out>,
        __vtt_parm=<value optimized out>)
        at src/plugins/common/bgloader/loader.h:1426
        #34 0x0435e7fc in scfImplementation<csObject>::DecRef (this=0x8df1a800)
        at /home/mircea/dev/cs/include/csutil/scf_implementation.h:295
        #35 0x0436129d in ~csRef (this=0x8ce71228, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/ref.h:242
        #36 ~CheckedLoad (this=0x8ce71228, __in_chrg=<value optimized out>)
        at src/plugins/common/bgloader/loader.h:393
        #37 ~HashElement (this=0x8ce71228, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/hash.h:98
        #38
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshObj>, csString> >::Destroy
        (this=0x8ce71228, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:126
        #39
        csArray<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader::CheckedLoad<C
        S::Plugin::bgLoader::BgLoader::MeshObj>, csString>,
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshObj>, csString> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow>::DeleteAll
        (this=0x8ce71228,
        __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:1017

        ---Type <return> to continue, or q <return> to quit---
        #40 ~csArray (this=0x8ce71228, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:590
        #41
        csArrayElementHandler<csArray<CS::Container::HashElement<CS::Plugin::bgLoader::B
        gLoader::CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshObj>, csString>,
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshObj>, csString> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow> >::Destroy
        (this=0x8ce71228,
        __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:126
        #42
        csArray<csArray<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader::Check
        edLoad<CS::Plugin::bgLoader::BgLoader::MeshObj>, csString>,
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshObj>, csString> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow>,
        csArrayElementHandler<csArray<CS::Container::HashElement<CS::Plugin::bgLoader::B
        gLoader::CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshObj>, csString>,
        csArrayElementHandler<CS::Container::HashElement<CS::Plugin::bgLoader::BgLoader:
        :CheckedLoad<CS::Plugin::bgLoader::BgLoader::MeshObj>, csString> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityFixedGrow<16> >::DeleteAll (
        this=0x8ce71228, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:1017
        #43 ~csArray (this=0x8ce71228, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:590

        ---Type <return> to continue, or q <return> to quit---
        #44 ~csHash (this=0x8ce71228, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/hash.h:130
        #45 0x04368cbc in ~ObjectLoader (this=0x8ce70ff0,
        __in_chrg=<value optimized out>, __vtt_parm=<value optimized out>)
        at src/plugins/common/bgloader/loader.h:920
        #46 ~Sector (this=0x8ce70ff0, __in_chrg=<value optimized out>,
        __vtt_parm=<value optimized out>)
        at src/plugins/common/bgloader/loader.h:1597
        #47 0x0435e7fc in scfImplementation<csObject>::DecRef (this=0x8ce70ff0)
        at /home/mircea/dev/cs/include/csutil/scf_implementation.h:295
        #48 0x04381f80 in ~csRef (this=0xb6e145cc, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/ref.h:242
        #49 ~HashElement (this=0xb6e145cc, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/hash.h:98
        #50
        csArrayElementHandler<CS::Container::HashElement<csRef<CS::Plugin::bgLoader::BgL
        oader::Sector>, CS::StringID<CS::StringSetTag::General> > >::Destroy (
        this=0xb6e145cc, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:126
        #51
        csArray<CS::Container::HashElement<csRef<CS::Plugin::bgLoader::BgLoader::Sector>
        , CS::StringID<CS::StringSetTag::General> >,
        csArrayElementHandler<CS::Container::HashElement<csRef<CS::Plugin::bgLoader::BgL
        oader::Sector>, CS::StringID<CS::StringSetTag::General> > >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow>::DeleteAll
        (this=0xb6e145cc, __in_chrg=<value optimized out>)

        ---Type <return> to continue, or q <return> to quit---
        at /home/mircea/dev/cs/include/csutil/array.h:1017
        #52 ~csArray (this=0xb6e145cc, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:590
        #53
        csArrayElementHandler<csArray<CS::Container::HashElement<csRef<CS::Plugin::bgLoa
        der::BgLoader::Sector>, CS::StringID<CS::StringSetTag::General> >,
        csArrayElementHandler<CS::Container::HashElement<csRef<CS::Plugin::bgLoader::BgL
        oader::Sector>, CS::StringID<CS::StringSetTag::General> > >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow> >::Destroy
        (this=0xb6e145cc,
        __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:126
        #54
        csArray<csArray<CS::Container::HashElement<csRef<CS::Plugin::bgLoader::BgLoader:
        :Sector>, CS::StringID<CS::StringSetTag::General> >,
        csArrayElementHandler<CS::Container::HashElement<csRef<CS::Plugin::bgLoader::BgL
        oader::Sector>, CS::StringID<CS::StringSetTag::General> > >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow>,
        csArrayElementHandler<csArray<CS::Container::HashElement<csRef<CS::Plugin::bgLoa
        der::BgLoader::Sector>, CS::StringID<CS::StringSetTag::General> >,
        csArrayElementHandler<CS::Container::HashElement<csRef<CS::Plugin::bgLoader::BgL
        oader::Sector>, CS::StringID<CS::StringSetTag::General> > >,
        CS::Memory::AllocatorMalloc, csArrayCapacityVariableGrow> >,
        CS::Memory::AllocatorMalloc, csArrayCapacityFixedGrow<16> >::DeleteAll
        (this=0xb6e145cc,
        __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/array.h:1017
        #55 ~csArray (this=0xb6e145cc, __in_chrg=<value optimized out>)

        ---Type <return> to continue, or q <return> to quit---
        at /home/mircea/dev/cs/include/csutil/array.h:590
        #56 ~csHash (this=0xb6e145cc, __in_chrg=<value optimized out>)
        at /home/mircea/dev/cs/include/csutil/hash.h:130
        #57 ~LockedType (this=0xb6e145cc, __in_chrg=<value optimized out>)
        at src/plugins/common/bgloader/loader.h:410
        #58 ~GlobalParserData (this=0xb6e145cc, __in_chrg=<value optimized out>)
        at src/plugins/common/bgloader/loader.h:1699
        #59 0x0438566e in ~BgLoader (this=0xb6e145b0, __in_chrg=<value optimized out>,
        __vtt_parm=<value optimized out>)
        at src/plugins/common/bgloader/loader.cpp:54
        #60 0x04375168 in scfImplementation<CS::Plugin::bgLoader::BgLoader>::DecRef (
        this=0xb6e145b4)
        at /home/mircea/dev/cs/include/csutil/scf_implementation.h:295
        #61 0x0036d27a in csObjectRegistry::Clear (this=0xb7f75810)
        at /home/mircea/dev/cs/libs/csutil/objreg.cpp:141
        #62 0x0047ffc1 in csInitializer::DestroyApplication (r=0xb7f7581c)
        at /home/mircea/dev/cs/libs/cstool/initapp.cpp:562
        #63 0x080e5475 in main (argc=1, argv=0xbffff464)
        at src/client/psengine.cpp:2013

        It may interest you to know that when I did the s/</&lt;/ no less than 177 instances were modified. Can you produce a similar piece of wonder from your own work ? Let me know below!

        ———
        1. Mostly technical work, some marketing. This will be a recurring charge. []
        2. We've had worse. []
        3. The nominal (ie, what merchant pays) of all owned items plus cash held. The value of skills is nominally 0. []
        4. Better than last month! []
        5. We're issuing shinohai some SSW in recognition of his noob interfacing work. []
        Category: S.MG
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        2 Responses

        1. The fundamental flaw in game coding can be easily referenced back to the unemployed dope dealer as a root cause for "the jungle".

          Unfortunately, you can't really comb Unity or Unreal Engine for lice. I guess that's one of the definition of an epidemic...

        2. Mircea Popescu`s avatar
          2
          Mircea Popescu 
          Monday, 3 October 2016

          Something like that.

        Add your cents! »
          If this is your first comment, it will wait to be approved. This usually takes a few hours. Subsequent comments are not delayed.