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	<title>Comments on: MiniGame (S.MG), November 2014 Statement</title>
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	<link>http://trilema.com/2014/minigame-smg-november-2014-statement/</link>
	<description>Moving targets for a fast crowd.</description>
	<pubDate>Tue, 05 May 2026 08:54:37 +0000</pubDate>
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		<title>By: Mircea Popescu</title>
		<link>http://trilema.com/2014/minigame-smg-november-2014-statement/#comment-162785</link>
		<dc:creator>Mircea Popescu</dc:creator>
		<pubDate>Sat, 17 Apr 2021 17:22:57 +0000</pubDate>
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		<description>Yay, that's exactly it. Tyvm</description>
		<content:encoded><![CDATA[<p>Yay, that's exactly it. Tyvm</p>
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		<title>By: Diana Coman</title>
		<link>http://trilema.com/2014/minigame-smg-november-2014-statement/#comment-162779</link>
		<dc:creator>Diana Coman</dc:creator>
		<pubDate>Sat, 17 Apr 2021 12:38:35 +0000</pubDate>
		<guid isPermaLink="false">http://trilema.com/?p=58243#comment-162779</guid>
		<description>To my surprise, I think I might actually have found it even (though I had - blissfully - entirely forgotten the full idiocy on display there): http://ossasepia.com/2015/11/08/eulora-logs-for-08-Nov-2015/#855132</description>
		<content:encoded><![CDATA[<p>To my surprise, I think I might actually have found it even (though I had - blissfully - entirely forgotten the full idiocy on display there): <a href="http://ossasepia.com/2015/11/08/eulora-logs-for-08-Nov-2015/#855132">http://ossasepia.com/2015/11/08/eulora-logs-for-08-Nov-2015/#855132</a></p>
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		<title>By: Mircea Popescu</title>
		<link>http://trilema.com/2014/minigame-smg-november-2014-statement/#comment-162772</link>
		<dc:creator>Mircea Popescu</dc:creator>
		<pubDate>Sat, 17 Apr 2021 09:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://trilema.com/?p=58243#comment-162772</guid>
		<description>Speaking of which, do you happen to remember where the hell that nut was, explaining shit about how "AAA studios" do it ? Logs somewhere, boy was that a riot.</description>
		<content:encoded><![CDATA[<p>Speaking of which, do you happen to remember where the hell that nut was, explaining shit about how "AAA studios" do it ? Logs somewhere, boy was that a riot.</p>
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		<title>By: Diana Coman</title>
		<link>http://trilema.com/2014/minigame-smg-november-2014-statement/#comment-162771</link>
		<dc:creator>Diana Coman</dc:creator>
		<pubDate>Sat, 17 Apr 2021 08:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://trilema.com/?p=58243#comment-162771</guid>
		<description>Bwahaha @ thestringpuller's comment above - oddly appropriate in a fractal sense since apparently, by his statement, I have been therefore outnumbering myself 3:1 for quite some time already!

Also, the reality turns out to be that there isn't any shortage of "functioning 3D assets". Quite the opposite, there's a *deluge* of gfx assets just waiting for their chance to maybe make it - however briefly, even! - into the game's world on someone's screen, sometime.</description>
		<content:encoded><![CDATA[<p>Bwahaha @ thestringpuller's comment above - oddly appropriate in a fractal sense since apparently, by his statement, I have been therefore outnumbering myself 3:1 for quite some time already!</p>
<p>Also, the reality turns out to be that there isn't any shortage of "functioning 3D assets". Quite the opposite, there's a *deluge* of gfx assets just waiting for their chance to maybe make it - however briefly, even! - into the game's world on someone's screen, sometime.</p>
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		<title>By: Handled ; badly. on Trilema - A blog by Mircea Popescu.</title>
		<link>http://trilema.com/2014/minigame-smg-november-2014-statement/#comment-142928</link>
		<dc:creator>Handled ; badly. on Trilema - A blog by Mircea Popescu.</dc:creator>
		<pubDate>Wed, 08 Jan 2020 09:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://trilema.com/?p=58243#comment-142928</guid>
		<description>[...] you're not familiar with the story of the giant and the chair then get familiar. The very fact of your dependency is providing perverse incentives to the giant. [...]</description>
		<content:encoded><![CDATA[<p>[...] you're not familiar with the story of the giant and the chair then get familiar. The very fact of your dependency is providing perverse incentives to the giant. [...]</p>
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