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	<title>Comments on: Epothy</title>
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	<link>http://trilema.com/2010/epothy/</link>
	<description>Moving targets for a fast crowd.</description>
	<pubDate>Sat, 09 May 2026 04:59:10 +0000</pubDate>
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		<title>By: The "State of the Vidya" Address. on Trilema - A blog by Mircea Popescu.</title>
		<link>http://trilema.com/2010/epothy/#comment-145736</link>
		<dc:creator>The "State of the Vidya" Address. on Trilema - A blog by Mircea Popescu.</dc:creator>
		<pubDate>Wed, 08 Jan 2020 13:24:40 +0000</pubDate>
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		<description>[...] on how Mozilla died the first time around. [&#8617;]Which... whatever, it's a remake of ye olde Everquest 2, up to date. The graphics are pretty and the immediate interactions reasonably polished, but the [...]</description>
		<content:encoded><![CDATA[<p>[...] on how Mozilla died the first time around. [&#8617;]Which... whatever, it's a remake of ye olde Everquest 2, up to date. The graphics are pretty and the immediate interactions reasonably polished, but the [...]</p>
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		<title>By: Zgura Internetului on Trilema - A blog by Mircea Popescu.</title>
		<link>http://trilema.com/2010/epothy/#comment-135864</link>
		<dc:creator>Zgura Internetului on Trilema - A blog by Mircea Popescu.</dc:creator>
		<pubDate>Mon, 06 Jan 2020 20:12:35 +0000</pubDate>
		<guid isPermaLink="false">http://trilema.com/?p=3957#comment-135864</guid>
		<description>[...] poate ca va amintiti tineam intr-o vreme un forum de suport pentru un proiect de facut un MMO pentru care n-am reusit veci pururi sa gasesc [...]</description>
		<content:encoded><![CDATA[<p>[...] poate ca va amintiti tineam intr-o vreme un forum de suport pentru un proiect de facut un MMO pentru care n-am reusit veci pururi sa gasesc [...]</p>
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		<title>By: Cronica unei prabusiri anuntate on Trilema - A blog by Mircea Popescu.</title>
		<link>http://trilema.com/2010/epothy/#comment-133364</link>
		<dc:creator>Cronica unei prabusiri anuntate on Trilema - A blog by Mircea Popescu.</dc:creator>
		<pubDate>Mon, 06 Jan 2020 17:28:13 +0000</pubDate>
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		<description>[...] ianuarie 2010 : Polimedia anunta inceperea lucrului la Epothy, care daca va fi terminat va fi si primul MMORPG scris de-o companie [...]</description>
		<content:encoded><![CDATA[<p>[...] ianuarie 2010 : Polimedia anunta inceperea lucrului la Epothy, care daca va fi terminat va fi si primul MMORPG scris de-o companie [...]</p>
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		<title>By: Mircea Popescu</title>
		<link>http://trilema.com/2010/epothy/#comment-36759</link>
		<dc:creator>Mircea Popescu</dc:creator>
		<pubDate>Wed, 01 Dec 2010 01:12:00 +0000</pubDate>
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		<description>Din pacate nu prea merge asta, dint-o mlastina de considerente in care nu vreau sa intru.</description>
		<content:encoded><![CDATA[<p>Din pacate nu prea merge asta, dint-o mlastina de considerente in care nu vreau sa intru.</p>
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	<item>
		<title>By: dAImon</title>
		<link>http://trilema.com/2010/epothy/#comment-36756</link>
		<dc:creator>dAImon</dc:creator>
		<pubDate>Wed, 01 Dec 2010 00:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://trilema.com/?p=3957#comment-36756</guid>
		<description>Apropo de challenge-ul de la Onslaught, ar fi o idee zic eu interesanta sa-ti creezi un TD propriu -ca programare/design cere mult mai putin timp decat o chestie ca Epothy- pe care sa-l balansezi cum stii, si apoi concurs pe tema care rezista mai mult sau alte criterii de-a dreptul draconice.

Just a thought.</description>
		<content:encoded><![CDATA[<p>Apropo de challenge-ul de la Onslaught, ar fi o idee zic eu interesanta sa-ti creezi un TD propriu -ca programare/design cere mult mai putin timp decat o chestie ca Epothy- pe care sa-l balansezi cum stii, si apoi concurs pe tema care rezista mai mult sau alte criterii de-a dreptul draconice.</p>
<p>Just a thought.</p>
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